﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace QinTools.Model.GameRules
{
    public class WeaponRange
    {
        public int Close { get; set; }
        public int Medium { get; set; }
        public int Long { get; set; }
        public int Extreme { get; set; }
    }
}
